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GladeKit

AI agent for Unity game development

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GladeKit is an AI‑driven assistant that works directly inside Unity projects, using the full context of assets, scripts, and scene hierarchy to suggest and execute development tasks. It can generate, refactor, and debug C# scripts, create and configure GameObjects, and manipulate scenes without requiring the user to re‑describe the current state of the project. By interfacing with Unity’s API and documentation, the agent can perform actions such as adding components, setting up player controls, or fixing broken logic while developers retain creative control.

The tool targets Unity game developers who need help prototyping, troubleshooting, or iterating on gameplay systems. It is useful for both indie creators and larger teams when they encounter bugs, want to explore new mechanics quickly, or need assistance with repetitive setup work. GladeKit’s project‑aware design means it can respond to specific code files, prefabs, and shaders rather than operating on generic prompts.

Currently available for Unity with plans to add support for Unreal Engine and Godot, GladeKit is positioned as an experimental productivity aid that integrates tightly with the engine, enabling faster iteration while preserving the developer’s artistic decisions.

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