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Goxel

Open Source Voxel Editor

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The editor lets users build 3D voxel models by filling a three‑dimensional grid, using a workflow similar to 2D pixel drawing. It supports unlimited scene size through a sparse‑matrix implementation, allowing models to grow without a fixed upper bound. Layers are available to isolate parts of a scene, enabling independent editing of separate 3D components.

It runs on a wide range of operating systems, including Windows, macOS, Linux, iOS, and Android, making it usable on both desktop and mobile devices. The software can export to several common formats such as MagicaVoxel, Qubicle, glTF 2.0, OBJ, PLY, and Build Engine, facilitating integration with other tools and game engines.

The program is open source and positioned as a stable, cross‑platform solution for creators of voxel art, whether for video‑game assets or standalone artistic projects.

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