Raze
Build engine port backed by GZDoom tech
Raze provides a macOS implementation of the classic Build engine, leveraging the rendering and scripting capabilities of the GZDoom codebase. It recreates the original engine’s functionality while integrating modern enhancements from GZDoom, allowing users to run legacy Build‑based titles such as Duke Nukem 3D, Shadow Warrior, and Blood on contemporary Apple hardware.
The software targets hobbyist developers, modders, and players who wish to experience or modify these classic games without relying on legacy Windows environments. By exposing the same level‑editing tools and scripting hooks as the original engine, Raze enables the creation of new content and the preservation of existing mods within a stable, macOS‑native framework.
Raze is released as a stable, core‑macOS package, emphasizing reliability and compatibility with the current macOS ecosystem while maintaining fidelity to the original Build engine experience.
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